ContactMaterial2D: Difference between revisions
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(Created page with '{{CommandManualMenu}} This command is used to construct a ContactMaterial2D nDMaterial object. {| | style="background:yellow; color:black; width:600px" | '''nDMaterial Contact...') |
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The ContactMaterial2D nDMaterial defines the constitutive behavior of a frictional interface between two bodies in contact. The interface defined by this material object allows for sticking, frictional slip, and separation between the two bodies. A regularized Coulomb frictional law is assumed. Information on the theory behind this material can be found in, e.g. Wriggers (2002). | The ContactMaterial2D nDMaterial defines the constitutive behavior of a frictional interface between two bodies in contact. The interface defined by this material object allows for sticking, frictional slip, and separation between the two bodies in a two-dimensional analysis. A regularized Coulomb frictional law is assumed. Information on the theory behind this material can be found in, e.g. Wriggers (2002). | ||
'''NOTE:''' | '''NOTE:''' |
Revision as of 03:14, 8 March 2011
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This command is used to construct a ContactMaterial2D nDMaterial object.
nDMaterial ContactMaterial2D $matTag $mu $G $c $t |
$matTag | unique integer tag identifying nDMaterial object |
$mu | interface frictional coefficient |
$G | interface stiffness parameter |
$c | interface cohesive intercept |
$t | interface tensileStrength |
The ContactMaterial2D nDMaterial defines the constitutive behavior of a frictional interface between two bodies in contact. The interface defined by this material object allows for sticking, frictional slip, and separation between the two bodies in a two-dimensional analysis. A regularized Coulomb frictional law is assumed. Information on the theory behind this material can be found in, e.g. Wriggers (2002).
NOTE:
- The ContactMaterial2D nDMaterial has been written to work with the SimpleContact2D and BeamContact2D element objects.
- There are no valid recorder queries for this material other than those which are listed with those elements.
EXAMPLE: ContactMaterial2D nDmaterial with tag 1
nDMaterial ContactMaterial2D 1 0.1 1000.0 0.0 0.0
Code Developed by: Kathryn Petek, Pedro Arduino, & Peter Mackenzie-Helnwein, at the University of Washington
References:
- Wriggers, P. (2002). Computational Contact Mechanics. John Wilely & Sons, Ltd, West Sussex, England.